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A selection of productions and interactive projects Hologram Monster has contributed to.
Cities: Skylines II
Captain of Industry
Knights of Pen & Paper 2
Stunt Car Extreme
Stunt Bike Extreme
Boom Karts VR
Our games
Alongside client production work, we develop our own games. That gives us first-hand experience of the production pressures our partners face.
Flexible production support where your team needs it.
Bring us in for a focused asset need, a production workstream or broader co-development support. We aim to fit your pipeline, visual target and technical requirements rather than force a one-size-fits-all process.
3D Art Production
Production-ready game assets from modeling through texturing and engine delivery.
- Characters & creatures
- Environments & props
- Modeling & texturing
- Optimization & LOD support
- Engine-ready delivery
Concept & 2D Art
Visual development that helps define, explore and communicate the target before and during production.
- Character design
- Environment design
- Concept art
- Visual development
- Production concepts
Animation
Animation support for characters and gameplay-focused production needs.
- Character animation
- Gameplay animation
- Rigging support
- Iteration & polish
- Engine implementation support
Co-Development
Hands-on development support for teams that need extra production capacity and experienced collaborators.
- Unity production
- Unreal production
- Gameplay development
- Prototyping
- Production support
Work built for real production pipelines.
A selection of 2D and 3D production work across characters, environments, props and visual development.

Environment & visual development
Environment art · Visual development · Production art

Production-ready 3D assets
Modeling · Texturing · Real-time assets

Hard-surface production
Props · Hard surface · Material work

Stylized world building
Environments · Props · Stylized art

Creature & character work
Character art · Creature design · 3D production

Environment production
Environment art · Architecture · Real-time visualization
A straightforward outsourcing workflow.
Brief
We review the visual target, pipeline, technical requirements, deliverables and schedule.
Kickoff
We align on references, quality bar, communication rhythm and approval flow before production scales up.
Production
Work moves through regular deliveries and reviews, with iteration based on your team’s feedback.
Delivery
Assets and development work are delivered according to the agreed engine, naming and technical requirements.
“They are great people to work with. Professional team, quick response, on-time delivery and reasonable prices. We are pleased with the high quality of the 3D assets we’ve received from Hologram Monster.”
More portfolio
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Indie developers who also work inside other teams’ pipelines.
Hologram Monster is an independent game studio in Tampere, Finland. We create our own games and provide game development, co-development and art outsourcing services to studios and creative teams.
That combination matters. We understand outsourcing from both sides of production, both as creators responsible for our own projects and as external collaborators expected to meet another team’s visual, technical and scheduling targets.
“They are great people to work with. Professional team, quick response, on-time delivery and reasonable prices. We are pleased with the high quality of the 3D assets we’ve received from Hologram Monster.”Hans Zenjuga, Creative Director, Colossal Order Ltd
“Co-operation with Hologram Monster has been really fluent in all the projects we have done together. When work specifications have been precise we have gotten exactly what we ordered. With more free form orders, iterative work process and creative input to the work at hand has come naturally and end results have been high quality.”Heikki Honkimäki, Art Director, Greener Grass Ltd
Tell us what you’re building.
Need extra art capacity, co-development support or help getting a production milestone over the line? Send a short brief and we’ll have the context needed for a useful first conversation.